Details to follow…
September 12th. A Toy World.
Not a game, really, a simulation.
You’re given a missile launcher and a small Arab town.
The bad guys look a little bit different than the ordinary civilians, women & children, at least from your vantage point.
Your “mission” is to shoot the baddies while limiting the collateral damage to innocent civilians.
The only problem is, when you *do* kill civilians, other civilians see it – they come over to the body, pray, moan and wail – and some of them become bad guys. No matter how careful you are, you just wind up making more and more bad guys. After a while, you get frustrated and want to just kill them all.
There are no points, no winning and the game doesn’t ever end.
Must be sunspots…
Where is BoingBoing?
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